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Game Idea
The idea for this game was born in a mechanics class, where some classmates came up with and presented to the whole class a game where your 2D character could "turn sideways" and thus become invisible to the guards' eyes.
I decided to borrow their idea with their prior permission and take it a step further, as I thought it had great potential from the very beginning. Press E to hide and become immobile. Press E again to move and become visible once more.

What I Have Learned
In this project, I focused on creating dynamics from a simple mechanic. With just one button, the player can attack, hide, climb, descend, and even die.
It’s a simple game where the most important aspect is level design and the placement of all the elements that make the level enjoyable.
For this, dimensions, timing, and the structures created through the arrangement and interactions between elements are key.
A combination like police + air conditioning + conveyor belt can create a challenging setup that poses a real test for the player.

Published 21 hours ago
StatusReleased
AuthorMartin3dwork
GenrePlatformer
Tags2D, stickman, Unity

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Click download now to get access to the following files:

BuildStick.zip 49 MB

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