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PrintPlosion

PrintPlosion

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Devlog

  • Visuals
    April 06, 2024 by Martin3dwork#Camera, #Unity, #HUD
    SP En esta ocasión hablaré de cámaras, hud, y colores presentes en el gameplay de printplosion. El HUD desde un principio fue algo que se tomó muy en serio, quería que fuese sencillo y que por su... Continue reading
  • Update v0.2
    December 14, 2023 by Martin3dwork
    1
    #2D, #PixelArt, #Unity, #C#
    EN For this update I have had the help of a programmer (goldmask17) who has made all these changes under my supervision and another person has created the sounds and music in an amateur way. In the ne... Continue reading
  • Update v0.1
    June 30, 2023 by Martin3dwork#update, #casual, #gamedev
    EN Update v0.1 -Added: Added: Time display is now shown. Added: Score display is now shown. Added: Now there is the possibility to return to the menu and play again. -Improved: Improved: Bullets now p... Continue reading
  • The Idea
    June 16, 2023 by Martin3dwork#Gamedev, #idea
    Initially, my idea was to create a video game in a short period of time, avoiding investing too many hours in its development. For this reason, I decided to focus on a casual game and chose to use a p... Continue reading
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